OpenFusion 1.2.1 releasedOctober 25, 20202 minutesSliders are now spawned for each stop and will traverse the full route.Nano stations now consume the correct amount of power items and FM.Added some missing NPCs, as well as moved others to the correct instance.Update src/contrib/sqlite_orm to 1.6.Use a private instance for the Time Lab, so you no longer see other players.Fix Numbuh 3’s sneak and revive abilities being swapped.Fixed a bug where players would desync when walking into a new chunk.Warping into IZs and Fusion Lairs now will also take into account your group members.Mobs pursue their targets more smoothly, they will avoid phasing into the player during combat.Nerfed retreat speed by a factor of 1.5, normal mobs retreated way too quickly however mobs like Don Doom and Bad Max do not retreat fast enough.Nano drain power works, currently does 30% damage over a period of 3 seconds.Stun, Sleep and Snare powers will now run out of time on mobs.Two new types of mission tasks are now functional: delivery and timed. All escort missions should now be skipped as well.Various tweaks to nano power, enemy damage, boost consumption, and player health regen.Fixed an issue where sometimes the weapons players equip would be desynced.Tweaked the installUnity.bat file slightly in the FreeClient folder.Release Page