December 23, 20203 minutes
Happy Holidays! We are proud to introduce one of OpenFusion’s biggest releases yet - version 1.3. Not only does it introduce a new playable version - the Academy - but also boasts an updated client to easily change between servers and versions. Read on for all the details.
Note that although the game is now basically fully playable, we’re not calling it complete yet. There’s still a number of little bugs to fix and internal stuff to refactor before we do so. That’s why we’re not disabling commands on the primary public server just yet.
The new client not only lets you select between different servers, but also different versions of FusionFall. It features a slick, Dexlabs-inspired design that’s easy to use - no more installing Unity manually or editing .php files. This means If you ever get bored of the future you could switch academy build with the touch of a button.
After many requests, the Academy version of Fusionfall is now available to play in all its nostalgic glory. We will be hosting a public server that should be available from the new client by default, so hop on and give it a try! Bear in mind that the Academy version of Fusionfall has its fair share of bugs, and we don’t have all features available yet, but we will be gradually updating it as things go along. That being said, If you run into any game-breaking bugs/glitches do not hesitate to report it to us.
Note: this is a summarized change log from 1.2.1 (Oct 25) to 1.3 (Dec 23), so you may see some changes that were already on the public server.
We hope to see you in the Academy! Enjoy!